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Input.hpp
Go to the documentation of this file.
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//
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// Thor C++ Library
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// Copyright (c) 2011-2015 Jan Haller
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef THOR_MODULE_INPUT_HPP
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#define THOR_MODULE_INPUT_HPP
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#include <
Thor/Input/Action.hpp
>
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#include <
Thor/Input/ActionContext.hpp
>
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#include <
Thor/Input/ActionMap.hpp
>
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#include <
Thor/Input/EventSystem.hpp
>
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#include <
Thor/Input/Connection.hpp
>
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#include <
Thor/Input/InputNames.hpp
>
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#include <
Thor/Input/Joystick.hpp
>
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#endif // THOR_MODULE_INPUT_HPP
EventSystem.hpp
Class template thor::EventSystem.
Connection.hpp
Classes thor::Connection, thor::ScopedConnection.
ActionContext.hpp
Class template thor::ActionContext.
ActionMap.hpp
Class template thor::ActionMap.
Joystick.hpp
Classes thor::JoystickButton, thor::JoystickAxis.
InputNames.hpp
Functions to convert SFML keyboard/mouse enumerators from and to strings.
Action.hpp
Class thor::Action.