UniformAccess.hpp
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25 
28 
29 #ifndef THOR_UNIFORMACCESS_HPP
30 #define THOR_UNIFORMACCESS_HPP
31 
32 #include <Thor/Config.hpp>
33 
34 #include <SFML/Graphics/Color.hpp>
35 
36 
37 namespace thor
38 {
39 
40 class Particle;
41 
44 
47 template <typename T>
48 void setColor(T& object, const sf::Color& color);
49 
52 void THOR_API setColor(Particle& particle, const sf::Color& color);
53 
56 template <typename T>
57 void setAlpha(T& object, sf::Uint8 alpha);
58 
61 void THOR_API setAlpha(Particle& particle, sf::Uint8 alpha);
62 
64 
65 } // namespace thor
66 
67 #include <Thor/Graphics/Detail/UniformAccess.inl>
68 #endif // THOR_UNIFORMACCESS_HPP
void setColor(Particle &particle, const sf::Color &color)
Sets the color of a particle.
Definition: AnimationMap.hpp:42
Configuration header of the library.
void setAlpha(Particle &particle, sf::Uint8 alpha)
Sets the alpha color value of a particle.