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Classes | Enumerations
thor::Resources Namespace Reference

Namespace for resource-specific functionality. More...

Classes

class  SoundBufferKey
 Predefined key class for sf::SoundBuffer resources. More...
class  MusicKey
 Predefined key class for sf::Music resources. More...
class  ImageKey
 Predefined key class for sf::Image resources. More...
class  TextureKey
 Predefined key class for sf::Texture resources. More...
class  FontKey
 Predefined key class for sf::Font resources. More...
class  ShaderKey
 Predefined key class for sf::Shader resources. More...
struct  KeyTraits
 Maps common SFML resources to ResourceManager keys. More...

Enumerations

enum  LoadingFailureStrategy { ThrowException, ReturnNullPointer }
 Specifies the behavior when resources can't be loaded. More...
enum  ReleaseStrategy { AutoRelease, ExplicitRelease }
 Specifies the release behavior of unused resources. More...

Detailed Description

Namespace for resource-specific functionality.

Contains resource-related functionality that is a bit more specific than ResourceManager and ResourcePtr.


Enumeration Type Documentation

Specifies the behavior when resources can't be loaded.

This strategy determines what happens when a call to ResourceManager::Acquire() fails (e.g. because of a wrong filename).

See also:
ResourceManager::SetLoadingFailureStrategy()
Enumerator:
ThrowException 

Throws an exception of type ResourceLoadingException.

ReturnNullPointer 

Returns an empty ResourcePtr.

Specifies the release behavior of unused resources.

A resource is unused when no more ResourcePtr references it. With this type, you can determine if the resource manager should try to cache the resources or to keep the allocation as low as possible.

See also:
ResourceManager::SetReleaseStrategy()
Enumerator:
AutoRelease 

Resources are immediately released as soon as they are unused.

ExplicitRelease 

Unused resources are kept in memory until they are explicitly released or the ResourceManager is destroyed.