AddAnimation(const std::string &name, Animation::Ptr animation, sf::Time duration) | thor::Animator | |
Animate(sf::Sprite &target) const | thor::Animator | |
Animator() | thor::Animator | |
PlayAnimation(const std::string &name, bool loop=false) | thor::Animator | |
SetDefaultAnimation(Animation::Ptr animation, sf::Time duration) | thor::Animator | |
StopAnimation() | thor::Animator | |
Update(sf::Time dt) | thor::Animator |