00001 00002 // 00003 // Thor C++ Library 00004 // Copyright (c) 2011-2012 Jan Haller 00005 // 00006 // This software is provided 'as-is', without any express or implied 00007 // warranty. In no event will the authors be held liable for any damages 00008 // arising from the use of this software. 00009 // 00010 // Permission is granted to anyone to use this software for any purpose, 00011 // including commercial applications, and to alter it and redistribute it 00012 // freely, subject to the following restrictions: 00013 // 00014 // 1. The origin of this software must not be misrepresented; you must not 00015 // claim that you wrote the original software. If you use this software 00016 // in a product, an acknowledgment in the product documentation would be 00017 // appreciated but is not required. 00018 // 00019 // 2. Altered source versions must be plainly marked as such, and must not be 00020 // misrepresented as being the original software. 00021 // 00022 // 3. This notice may not be removed or altered from any source distribution. 00023 // 00025 00028 00029 #ifndef THOR_FRAMEANIMATION_HPP 00030 #define THOR_FRAMEANIMATION_HPP 00031 00032 #include <Thor/Animation/Animation.hpp> 00033 #include <Thor/Resources/ResourcePtr.hpp> 00034 #include <Thor/Config.hpp> 00035 00036 #include <SFML/Graphics/Sprite.hpp> 00037 00038 #include <vector> 00039 00040 00041 namespace thor 00042 { 00043 00046 00050 class THOR_API FrameAnimation : public Animation 00051 { 00052 // --------------------------------------------------------------------------------------------------------------------------- 00053 // Public types 00054 public: 00057 typedef std::tr1::shared_ptr<FrameAnimation> Ptr; 00058 00059 00060 // --------------------------------------------------------------------------------------------------------------------------- 00061 // Public static member functions 00062 public: 00065 static Ptr Create(); 00066 00067 00068 // --------------------------------------------------------------------------------------------------------------------------- 00069 // Public member functions 00070 public: 00073 FrameAnimation(); 00074 00078 void AddFrame(float relativeDuration, const sf::IntRect& subrect); 00079 00084 void AddFrame(float relativeDuration, ResourcePtr<const sf::Texture> texture, 00085 const sf::IntRect& subrect); 00086 00087 virtual void Apply(sf::Sprite& target, float progress) const; 00088 00089 00090 // --------------------------------------------------------------------------------------------------------------------------- 00091 // Private types 00092 private: 00093 // Frame with sub-rectangle and duration 00094 struct Frame 00095 { 00096 Frame(float duration, ResourcePtr<const sf::Texture> texture, const sf::IntRect& subrect); 00097 00098 mutable float duration; 00099 sf::IntRect subrect; 00100 ResourcePtr<const sf::Texture> texture; 00101 }; 00102 00103 // Functor to find current frame 00104 struct ExhaustTime 00105 { 00106 explicit ExhaustTime(float time); 00107 bool operator() (const Frame& frame); 00108 00109 float time; 00110 }; 00111 00112 00113 // --------------------------------------------------------------------------------------------------------------------------- 00114 // Private member functions 00115 private: 00116 void EnsureNormalized() const; 00117 00118 00119 // --------------------------------------------------------------------------------------------------------------------------- 00120 // Private variables 00121 private: 00122 std::vector<Frame> mFrames; 00123 mutable bool mNormalized; 00124 }; 00125 00127 00128 } // namespace thor 00129 00130 #endif // THOR_FRAMEANIMATION_HPP