Arrow(sf::Vector2f position=sf::Vector2f(), sf::Vector2f direction=sf::Vector2f(), const sf::Color &color=sf::Color::White, float thickness=3.f) | thor::Arrow | [explicit] |
GetDirection() const | thor::Arrow | |
GetThickness() const | thor::Arrow | |
GetZeroVectorTolerance() | thor::Arrow | [static] |
SetDirection(sf::Vector2f direction) | thor::Arrow | |
SetDirection(float dirX, float dirY) | thor::Arrow | |
SetThickness(float thickness) | thor::Arrow | |
SetZeroVectorTolerance(float tolerance) | thor::Arrow | [static] |